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Breakdown by silentgator
This game contains adult content. Only those with the link can see it.
This game is Dark Adult Fiction, if you dont like reading content that could be or is looked down on as being non-consentual, then this game is NOT for you.
Now that that part is out of the way, this game is only a demo at the moment, for a Enslavement Escape game or if you want to have a different classification a Reverse Trainer, where you are put into the place of the unwittedly or otherwise captured/enthralled what ever woman's shoes.
Some gameplay tips
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- You have 2 major partially hidden stats: Dominance, and Energy.
- At game start you have a 50/50 chance you will start off being chained up, Attempting to get free will have a chance of well.. you shouldnt need a explaination.
- Your Goal is to escape at all costs.
- Searching for a Escape will NOT always yield good results, and it will take your character some time to find a escape (as it is right now it may seem unlogical but later on it wont once theres more then 1 kind of escape.)
- Resting recovers a portion of Energy.
- Meditation increases Energy recovery, and recovers alot of Dominance.
- Reaching too low of a Dominance score will result in the captors turning you into whatever it is they want to turn you into and more then anything a bad end/gameover
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CURRENT LINK STATUS (MUST READ)
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Link currently has a Developmental test of a escape system, and as such MAY be broken if it is please comment with how it is broken, and where it broke IE saving text would really help me find a issue IF there is one, i have looked over the code a few times and have not seen any issues, but i have been wrong before so i cant put my complete trust in it being 100% working at the moment, any insight from people who have encountered issues would be appreciated.
This doesnt mean the rest of the game doesnt work, it just means the escape mechanics has been changed (so to be less messy and easier to add more randomizing content - and will probly be altered again in the future mainly because it still looks too messy for me to want to keep it as it is.)
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Demo Content
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- 1 Situation
- 1 Captured Location
- 2 Randomized Turn Events
- 2 Randomly Chosen Captor Types
- 1 Escape Type
- 1 Bad Ending/Game over a small amount of Variations (around 12+ different variations)
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Underlying Issues still to be worked on
- Skeleton is still new, and alot of the mechanics are still in the process of being refined, it may seem hard, or easy or whatever i dont know but i hope it is at least a bit difficult at the moment but hopfully not impossible, as testers have been able to escape i am guessing it is not impossible at all, but it does sound like it is hard at times, so this is a warning i guess.
- The game is going to be made to be procedural over the course of the creation, as of right now it is not even remotly close to how i am going to have it, and is by all means STILL a DEMO, so if you are looking for a complete game with ALOT of content, this isnt for you, this game is technically a game, you can lose, you can win, you can get stalemated for some time, but it does NOT have alot of content yet.
- The Writing is probly gag worthy bad, dont blame me im not a writer, but i do enjoy making games, and i am sure trying my best.
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Personal Referals
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This game and every other game i make (Which will not only be in this engine... will be 100% Free, i dont expect to make anyone pay for the actual game on completion, however i do have a Patreon up for tips and if i end up allowing other people to give input or otherwise as rewards, or whatever else, but if you ever find someone trying to sell any of my games, THIS IS NOT ME, and should not be trusted, as i will say this once more, ALL OF MY GAMES WILL BE 100% Free, i only expect people to fund me if they ENJOY the games i make, or feel i deserve it, as i do hope someday to make this a career, but this i leave up to anyone and everyone who plays it, as to IF i deserve anything or not.
Patreon: https://www.patreon.com/liberistudios
(Side note, this will be my first game creation that i will be assosiating with this title and the start of my way into the adult game development community)
(editors note on why i havent been working on breakdown)
Past while ive been trying to find a cross platform solution that is better suited for a text game, i went through this and didnt like how many issues it has, i then went to AGK, as well as looked at quite a few other dev solutions, but most had everything broken up for being able to be cross platform, and this was more so a marketing ploy that in general pisses me off, but i then went to look at web languages once again, and tested out other peoples games using them, as well as touched a little bit in java even though i still rather hate it, but now ive gone towards twine, being a well rounded platform utilizing html/css/javascript, and not being limited by much aside from the lower end API setup you use to format it, but either way this can cross to anything that can use the internet, which means i dont have to worry about a stupid mac developer license, or otherwise, plus it is more so ment for text games or stories, but has javascript which means 3D to a extent can be utilized in the no dimension 2D game, either way i could probly do this java, but at the same time having the lower end makes me feel better, as it does piss me off as a language anyways, so it works on my case, it still has enough of the capabilities i need, and thats really all i care about, and using sugarcube or another API backend allows for alternative syntax choices, so if i get sick of using java $somthing variables or even expressions that piss me off having to use all the time, i can use both when needed, either way, working on a side project to learn twine, and this one will be rebuilt with twine, took a while, and will take a bit longer, but this game will be better off, easier, less annoying bullshit to deal with, and wont be housed on bad speed servers, if your intrested you can go to see the side project on the repository: http://nolitimere.neocities.org/
Sorry for the wall of text, but i doubt it will say its updated so most of you wont even notice as ive been away from this site a long time.
Review
by This Big Hush
06 Sep 2018
I can see some potential here (the text is pretty good), but as it is, there is not enough to it, and I just got suck in a loop of rest/continue/rest, with an occasional option to escape or meditate, then back into the loop. It is just possible that that was deliberate, and the idea is that after so many days you breakdown, but then it is badly done.
Review
by Kln
11 Aug 2016
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Average rating
Written by
silentgator
Plays
4362
Downloads
1103
Download file
Written for Quest 5.5
Published 31 Jul 2016
Updated 02 May 2017
Written by
silentgator
Plays
4362
Downloads
1103
Download file
Written for Quest 5.5
Published 31 Jul 2016
Updated 02 May 2017