Vaughan RPG by rolandjackson168
This is similar to the game that I made a while back, only this time, it is much longer, and much better, because I actually know how to make a game now. Please leave a comment and tell me if you liked it. All feedback is appreciated. Constructive criticism is welcomed. If enough people leave good comments, I will release the sequel that I have been developing. I also have a patreon where you can support my text-adventure game development, and get updates about what will be happening in the future regarding both this game, and any others that I might make. If you want. If you don't, want to, then don't. https://patreon.com/rolandjackson168
Review
by awesomo000011
21 Jul 2017
This game...where do I begin? The jokes are very hit and miss and if they hit, they don't make you laugh, the game is very straightforward, the in-game map is a cool feature but the straightforwardness of the game makes it unnecessary, the game throws anything at you like Your Mom and Unicornland. I don't know what people were thinking when they rated it a 5. Checkmate.
Review
by CaptainCassidy
16 Mar 2017
Very much a beginner game. Short, curt, and most of the jokes are stated rather than told. For reference-- don't tell us we changed the channel to Archer; describe a scene from it on the TV, and let the player deduce "Oh! It's an Archer joke! That's funny!"
Also:
-Most NPCs were pointless.
-Glad to know our player character is some obese greasy gamer dude. Might have been funny had it been executed a little better (though to your credit, you did "show" us this more than tell us, this time).
-I feel like there was supposed to be a joke with the hippo, but there was no punchline.
-Ending Rooms.
Also:
-Most NPCs were pointless.
-Glad to know our player character is some obese greasy gamer dude. Might have been funny had it been executed a little better (though to your credit, you did "show" us this more than tell us, this time).
-I feel like there was supposed to be a joke with the hippo, but there was no punchline.
-Ending Rooms.
Review
by Serious Joe
07 Feb 2017
Review
by Killerfeen
30 Sep 2016
Review
by lolderp5123
31 Aug 2016
Review
by DavyB
08 Aug 2016
This seems more like 'work in progress' than a complete game. It is short, straightforward, has sudden endings, and the scoring system is under developed. It would be a good idea, for example, to explain the score at the end against what is possible.
I liked the use of the map but as the game is short and mostly linear it is probably not needed at the moment.
One issue I noticed was that items to be eaten, when taken, no longer offer 'eat' as a verb; 'use' is there instead but has no effect. This means 'eat' has to be typed directly.
I liked the use of the map but as the game is short and mostly linear it is probably not needed at the moment.
One issue I noticed was that items to be eaten, when taken, no longer offer 'eat' as a verb; 'use' is there instead but has no effect. This means 'eat' has to be typed directly.
Review
by hrowe26
02 Aug 2016
Review
by Star396
07 Jul 2016
Review
by ShadowKensei
10 Apr 2016
Review
by zane is not awesome
14 Mar 2016
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Updated 22 Nov 2016
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Average rating
Written by
rolandjackson168
Plays
0
Downloads
0
Written for Quest 5.5
Published 03 Mar 2016
Updated 22 Nov 2016