Love's Treasure
For Annabelle and Ashley
START
<<set $Moves to $Moves-1>><<audio background volume 0.5 loop play>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>><<if $Clue==1>>
This was not the romantic weekend away with the love of your life that you were expecting.
But you rather like a challenge.
The first clue is on the table near the front door.
<<linkreplace "Clue 1">><<set $Clue to 2>>
<div class="clue">Conserve your strength for what is to come.</div>
<<timed 2s>>[[Dining Room]]
[[Den]]
[[Center Gallery]]
[[Upstairs->Upstairs Balcony]]<</timed>><</linkreplace>>
<<else>>
The Grand Foyer is still impressive despite its neglected state. You can imagine guest arriving here in the past, impressed by the magnificent chandelier and broad, sweeping staircase.
<<timed 2s>>
[[Dining Room]]
[[Den]]
[[Center Gallery]]
[[Upstairs->Upstairs Balcony]]<</timed>><</if>><</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan1"> <img src="First FloorC.jpg" alt="Floor Plan" width=92%></div>
<div class="myheading1"> First Floor - Grand Foyer</div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>><<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>>
<<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>></div>
<<masteraudio stop>> <span id ="Splash"><h2> Love's Treasure </h2>For Annabelle and Ashley
<img src="MansionS.jpg" alt="Creepy Mansion" width=80%> </span><<linkreplace "<h2>START</h2>">><<audio background volume 0.7 loop play>> <<replace "#Splash">><div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div> <div class="myborder2"> [[Skip Introduction->Grand Foyer]]
<div class="clue"> <<masteraudio stop>>My dearest love.
<<timed 2s>>Welcome to my ancient family home. <</timed>> <<timed 4s>>
It is an old family custom that anyone who wants to marry into the family must find an old family heirloom hidden somewhere in the manor. <</timed>><<timed 9s>>
My family does love a Treasure Hunt! <</timed>><<timed 12s>>
There are 6 clues. You can make 65 moves - so don't wander about aimlessly.<</timed>><<timed 15s>>
Oh - yes. No one has lived here for years so the place might be a bit creepy - sorry. <</timed>>
<<timed 18s>>And there may be the odd broken roof or stair - so be careful my dear. <</timed>>
<<timed 21s>> But remember - <</timed>><<timed 23s>> if you succeed you get ME and a fabulous life. <</timed>>
<<timed 26s>> But if you fail.......<</timed>><<timed 28s>>back to your boring, humdrum life.<</timed>><<timed 30s>> (At best.)<</timed>>
<<timed 32s>>Good luck my love.<</timed>></div><<timed 33s>>
[[Enter->Grand Foyer]]<</timed>>
</div><</replace>><</linkreplace>>
<<set $Moves to 65>><<set $SEH to 0>><<set $Clue to 1>><<set $UpstairsHall to 0>><<set $Fraud to false>>
<<cacheaudio "background" "Soft Wind.mp3">>
<<cacheaudio "door" "Creaky Door.mp3">>
<<cacheaudio "end" "Ending.mp3">>
<<set $Moves to $Moves-1>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>>
The dining room table seats 20 and is divinely decorated with a (neglected) chandelier and exquisite ceiling mural.
[[Service]]
[[Grand Foyer]]<</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan1"> <img src="First FloorC.jpg" alt="Floor Plan" width=92%></div>
<div class="myheading1"> First Floor - Dining Room</div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>>
<<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>><<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>>
</div></div><<set $Moves to $Moves-1>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>>
The Den is dark and dusty. On the wall is the family crest depicting two crossed, blood-stained swords.
[[Grand Foyer]]
[[Library]]
[[Center Gallery]]<</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan1"> <img src="First FloorC.jpg" alt="Floor Plan" width=92%></div>
<div class="myheading1"> First Floor - Den</div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>>
<<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>><<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>>
</div></div><<set $Moves to $Moves-1>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>>
The walls of the Center Gallery are lined with the heads of animals apparently taken as trophies during hunting expeditions.
Glassy eyes seem to stare mournfully at you as you walk past.
<<timed 2s>>
[[Grand Foyer]]
[[Great Room]]
[[Rear Foyer]]
[[Den]]
[[Ballroom]]<</timed>><</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan1"> <img src="First FloorC.jpg" alt="Floor Plan" width=92%></div>
<div class="myheading1"> First Floor - Center Gallery</div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>>
<<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>><<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>>
</div></div><<set $Moves to $Moves-1>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>>
<<if $Clue==2>>
You find the second clue near the window.
<<linkreplace "Clue 2">><<set $Clue to 3>>
<div class="clue">Fourth in line for a bed?</div>
<<timed 2s>>
[[Great Room]]<</timed>><</linkreplace>>
<<else>>
The glass walls and ceiling are covered in grime. Someone has written "Rich Scumbags" in the dirt on the window.
<<timed 2s>>
[[Great Room]]<</timed>><</if>><</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan1"> <img src="First FloorC.jpg" alt="Floor Plan" width=92%></div>
<div class="myheading1"> First Floor - Conservatory</div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>>
<<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>><<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>>
</div></div>
<<set $Moves to $Moves-1>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>><span id="terrace">
The Upstairs Balcony gives a good view of the grounds through wall to floor glass windows.
[[Upstairs Hall]]
<<linkreplace "Elevator Down">>The elevator is not working <</linkreplace>>
<<linkreplace "Master Sitting Room">>The door to the Master Sitting Room is locked.<</linkreplace>>
<<linkreplace "Master Bedroom">>The door to the Master Bedroom is locked. <</linkreplace>>
[[Downstairs->Grand Foyer]]</span>
<<linkreplace "Open Terrace">><<replace "#terrace">>
Unfortunately the terrace is unstable. It gives way when you walk on it and you fall two floors to the ground below. You yell out in agony, certain you have broken several bones.
[[Hospital->Acknowledgements]]
[[Soldier On ->Grand Foyer]]<</replace>><</linkreplace>><</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan2"> <img src="Second FloorC.png" alt="Floor Plan" width=92%></div>
<div class="myheading2"> Second Floor - Upstairs Balcony</div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>>
<<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>><<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>>
</div></div><<set $Moves to $Moves-1>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>>
The ballroom is still magnificent in spite of its neglected state.
How wonderful it would be to be with your love right now and to dance the night away.
<<timed 2s>>
[[Conservatory]]
[[Library]]
[[Center Gallery]]<</timed>><</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan1"> <img src="First FloorC.jpg" alt="Floor Plan" width=92%></div>
<div class="myheading1"> First Floor - Ballroom</div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>>
<<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>><<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>>
</div></div><<set $Moves to $Moves-1>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>>
<<if $Clue==7>>
You move the mirror aside to reveal a hidden staircase.
<<timed 2s>>
[[Staircase->Master Bedroom]]
<</timed>>
<<else>>
The Great Room is almost as large as the Ballroom.
Most of your apartment would fit inside.
There is a large ornate mirror on one of the walls that makes the room look even larger.
A chill breeze emanates from it as you move closer.
You quickly move on.
<<timed 2s>>
[[Rear Foyer]]
[[Center Gallery]]
[[Conservatory]]
<</timed>><</if>><</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan1"> <img src="First FloorC.jpg" alt="Floor Plan" width=92%></div>
<div class="myheading1"> First Floor - Great Room</div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>>
<<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>><<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>>
</div></div><<set $Moves to $Moves-1>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>>
<<if $Clue==3>>
You find the third clue on the bed in Bedroom 4.
<<linkreplace "Clue 3">><<set $Clue to 4>>
<div class="clue">Useful American money.</div>
<<timed 2s>>
[[Upstairs Hall]]
<</timed>><</linkreplace>>
<<else>>
Bedroom 4 looks like it hasn't been used in years.
<<timed 2s>>
[[Upstairs Hall]]<</timed>><</if>><</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan2"> <img src="Second FloorC.png" alt="Floor Plan" width=92%></div>
<div class="myheading2"> Second Floor - Bedroom 4</div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>>
<<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>><<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>>
</div></div><<set $Moves to $Moves-1>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>>
Bedroom 5 provides a view of the swimming pool but its black water and slimy leaves make you shudder at the thought of a dip.
<<timed 2s>>
[[Upstairs Hall]]
<</timed>><</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan2"> <img src="Second FloorC.png" alt="Floor Plan" width=92%></div>
<div class="myheading2"> Second Floor - Bedroom 5</div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>>
<<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>><<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>>
</div></div><<set $Moves to $Moves-1>><<set $UpstairsHall to $UpstairsHall+1>>
<div class="myborder"><<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>><<if $UpstairsHall==1>>
A series of family portraits line the walls of the Upstairs Hall each more modern than the one before. The final one is of your love gazing into the distance with a smile that seems smug and almost cruel.
<<timed 2s>>
[[Corridor]]
<<linkreplace "Bedroom 2">> The door to Bedroom 2 is locked. <</linkreplace>>
[[Bedroom 3]]
[[Bedroom 4]]
[[Bedroom 5]]
[[Upstairs Balcony]]
[[Downstairs->Downstairs Hall]]<</timed>>
<<else>>The family members all stare down at you as before.
But the portrait of your love has been turned to the wall. Did you do that?
You don't remember. You decide to move on quickly.
<<timed 2s>>
[[Corridor]]
<<linkreplace "Bedroom 2">> The door to Bedroom 2 is locked. <</linkreplace>>
[[Bedroom 3]]
[[Bedroom 4]]
[[Bedroom 5]]
[[Upstairs Balcony]]
[[Downstairs->Downstairs Hall]]<</timed>><</if>><</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan2"> <img src="Second FloorC.png" alt="Floor Plan" width=95%></div>
<div class="myheading2"> Second Floor - Upstairs Hall</div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>>
<<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>><<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>>
</div></div><<set $Moves to $Moves-1>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>>
There are some papers on a desk near the window. On the papers you find a list of dates and names with PASS or FAIL written next to each one. With concern you notice that the last entry has today's date and your name.
<<timed 4s>>
Next to your name is the word FAIL.<</timed>>
<<timed 6s>>
[[Upstairs Hall]]
<</timed>><</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan2"> <img src="Second FloorC.png" alt="Floor Plan" width=92%></div>
<div class="myheading2"> Second Floor - Bedroom 3 </div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>>
<<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>><<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>>
</div></div><<set $Moves to $Moves-1>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>>
The lever opens a secret passage that leads to the Master Sitting Room.
There is a huge portrait of a family member on one wall. It looks as though it was painted in the 17th century.
There is something very strange about the eyes in the portrait.
<<timed 2s>>
[[Secret Passage->Service Entry Hall]]
<<linkreplace "Master Bedroom">>The door to the Master Bedroom is locked. <</linkreplace>>
<<linkreplace "Exit Master Sitting Room">> The door is locked. <</linkreplace>>
<</timed>><</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan2"> <img src="Second FloorC.png" alt="Floor Plan" width=92%></div>
<div class="myheading2"> Second Floor - Master Sitting Room</div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>>
<<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>><<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>>
</div></div><<set $Moves to $Moves-1>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>>
The stairs lead to an enormous Master Bedroom with His and Hers bathrooms and closets.
There is a signet ring on the bed. It bears the family coat of arms.
Well done. You found the treasure.
What will you do now?
<<timed 6s>>
<<if $Fraud is true>>
[[Forget any misgivings and marry the love of your life]]
[[Report the fraud to the police]]
[[Decide you don't want anything more to do with this family]] <</if>><<if $Fraud is false>>
[[Forget any misgivings and marry the love of your life]]
[[Decide you don't want anything more to do with this family]]<</if>> <</timed>><</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan2"> <img src="Second FloorC.png" alt="Floor Plan" width=92%></div>
<div class="myheading2"> Second Floor - Master Bedroom</div>
<div class="moves"> Moves $Moves </div></div><<set $Moves to $Moves-1>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>>
<<if $Clue==5>>
There is a reading table in the centre of the room. It doesn't look very comfortable.
Someone has written "Rich Scumbags" in the dirt on the Library window.
You peruse the book shelves and see a ragged copy of Wuthering Heights. The fifth clue is inside.
<<linkreplace "Clue 5">><<set $Clue to 6>>
<div class="clue">Good to have an option.</div>
<<timed 2s>>
[[Den]]
[[Ballroom]]<</timed>><</linkreplace>>
<<else>>
There is a reading table in the centre of the room. It doesn't look very comfortable.
<<timed 2s>>
[[Den]]
[[Ballroom]]
<</timed>><</if>><</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan1"> <img src="First FloorC.jpg" alt="Floor Plan" width=92%></div>
<div class="myheading1"> First Floor - Library</div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>>
<<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>><<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>>
</div></div><<set $Moves to $Moves-1>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>><span id="laundry">
There is nothing much to see here.
[[Upstairs Hall]]
[[Bedroom 1]]</span>
<<linkreplace "Laundry Room">><<replace "#laundry">>
Unfortunately the floorboards of the Laundry Room are completely rotten. You fall straight through onto the stone floor of the kitchen below. You yell out in agony, fairly certain you have broken something.
[[Hospital->Acknowledgements]]
[[Soldier On ->Kitchen]]<</replace>><</linkreplace>> <</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan2"> <img src="Second FloorC.png" alt="Floor Plan" width=92%></div>
<div class="myheading2"> Second Floor - Corridor</div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>>
<<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>><<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>>
</div></div><<set $Moves to $Moves-1>><<masteraudio stop>> <<audio background volume 0.5 loop play>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>>
The hall is cold and draughty.
[[Optional Bedroom]]
[[Guest Bedroom]]
[[Family/Breakfast Room]]
[[Upstairs->Upstairs Hall]]<</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan1"> <img src="First FloorC.jpg" alt="Floor Plan" width=92%></div>
<div class="myheading1"> First Floor - Downstairs Hall</div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>>
<<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>><<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>>
</div></div><<set $Moves to $Moves-1>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>>
<<if $Clue==4>>
You find the fourth clue inside a chest of drawers in the dormitory-style servant's quarters designed to sleep up to 10 people in the same size space as the Master Closet.
<<linkreplace "Clue 4">><<set $Clue to 5>>
<div class="clue">Wuthering Heights</div>
<<timed 2s>>
[[Service Entry Hall]]<</timed>><</linkreplace>>
<<else>>
The Service Quarters can sleep up to 10 people in the same size space as the Master closet.
<<timed 2s>>
[[Service Entry Hall]]
<</timed>><</if>><</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan2"> <img src="Second FloorC.png" alt="Floor Plan" width=92%></div>
<div class="myheading2"> Second Floor - Service Quarters</div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>>
<<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>><<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>>
</div></div><<set $Moves to $Moves-1>><<set $SEH to $SEH+1>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>><<if $SEH==2>>
The Service Entry Hall is very dark. You trip over a large hole in the threadbare carpet landing on a strange lever on the floor. <<timed 2s>>
[[Investigate Lever->Master Sitting Room]]
[[Bedroom 1]]
[[Service Quarters]]<</timed>>
<<else>>
The Service Entry Hall is very dark. You try not to trip over the holes in the threadbare carpet.
<<timed 2s>>
[[Bedroom 1]]
[[Service Quarters]]
<</timed>><</if>><</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan2"> <img src="Second FloorC.png" alt="Floor Plan" width=92%></div>
<div class="myheading2"> Second Floor - Service Entry Hall</div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>>
<<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>><<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>>
</div></div><<set $Moves to $Moves-1>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>>
<<if $Clue==6>>
You find the sixth clue behind a curtain in this room.
<<linkreplace "Clue 6">><<set $Clue to 7>>
<div class="clue">The treasure you seek is in the Master Bedroom but you will need reflection to access it.</div>
<<timed 2s>><<masteraudio stop>> <<audio door loop play>>
What is that sound? It's coming from the Guest Bedroom. <</timed>>
<<timed 4s>>
[[Guest Bedroom]]
[[Downstairs Hall]]<</timed>><</linkreplace>>
<<else>>
There is no furniture at all in this room.
<<timed 2s>>
[[Guest Bedroom]]
[[Downstairs Hall]]<</timed>><</if>><</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan1"> <img src="First FloorC.jpg" alt="Floor Plan" width=92%></div>
<div class="myheading1"> First Floor - Optional Guest Bedroom</div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>>
<<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>><<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>>
</div></div><<set $Moves to $Moves-1>> <<masteraudio stop>> <<audio door loop play>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>>
The breeze from an open window is causing the door of a cabinet to swing open and shut. Inside the cabinet is a note.
<<linkreplace "Read Note">> <<masteraudio stop>><div class="clue"> They hid the documents in the cellar under the pantry. </div><</linkreplace>>
<<timed 2s>>
[[Optional Bedroom]]
[[Downstairs Hall]]<</timed>><</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan1"> <img src="First FloorC.jpg" alt="Floor Plan" width=92%></div>
<div class="myheading1"> First Floor - Guest Bedroom</div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>>
<<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>><<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>>
</div></div><<set $Moves to $Moves-1>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>>
This room may well have been inviting once but now it is dark and forbidding.
[[Kitchen]]
[[Downstairs Hall]]<</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan1"> <img src="First FloorC.jpg" alt="Floor Plan" width=92%></div>
<div class="myheading1"> First Floor - Family/Breakfast Room</div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>>
<<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>><<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>>
</div></div><div class="mansion"><img src="MansionS.jpg" alt="Creepy Mansion" width=60%></div>
<div class="myborder">
<h2>THE END</h2> <span id ="End">
Acknowledgements:
Mansion Floor Plans - https://images.google.com/
Door Knock - https://freesound.org/people/wjtaylor/sounds/268500/
Background - https://freesound.org/people/janbezouska/sounds/397092/
Ending - https://freesound.org/people/frankum/sounds/404027/
Mansion Image - https://pixabay.com/en/photos/haunted%20house/</span>
<<timed 3s>><<replace "#End">>Thanks to Andrew, Carmel, Jesse, Greg and Ric.
Made with Twine.
http://twinery.org/
[[Other Games by jmacpher]]
<<link "QUIT">><<script>>window.close()<</script>><</link>><</replace>></div><</timed>>
<<set $Moves to $Moves-1>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>>
This room has a lovely view of the courtyard and the grounds beyond. In the distance you can just make out some of the decaying buildings in the once thriving town.
<<timed 2s>>
[[Service Entry Hall]]
[[Corridor]]<</timed>><</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan2"> <img src="Second FloorC.png" alt="Floor Plan" width=92%></div>
<div class="myheading2"> Second Floor - Bedroom 1</div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>>
<<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>><<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>>
</div></div><<set $Moves to $Moves-1>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>>
The rear foyer leads to an overgrown terrace at the back of the house. You can see a swimming pool at the end of the terrace but its black water and slimy leaves make you shudder at the thought of a dip.
<<timed 2s>>
[[Great Room]]
[[Elevator Up]]
[[Center Gallery]]
[[Kitchen]]<</timed>><</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan1"> <img src="First FloorC.jpg" alt="Floor Plan" width=92%></div>
<div class="myheading1"> First Floor - Rear Foyer</div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>>
<<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>><<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>>
</div></div><<set $Moves to $Moves-1>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>>
The stairs lead to Bedroom 2 but unfortunately when you step onto the fur rug on the floor, the floorboards give way and you drop straight through onto dining room table below.
You yell out in agony, fairly certain you have broken something.
<<timed 2s>>
[[Hospital->Acknowledgements]]
[[Soldier On ->Dining Room]]
<</timed>><</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan2"> <img src="Second FloorC.png" alt="Floor Plan" width=92%></div>
<div class="myheading2"> Second Floor - Bedroom 2</div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>>
<<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>><<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>>
</div></div><<set $Moves to $Moves-1>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>>
Surprisingly the elevator is working.
<<timed 2s>>
<<linkreplace "Master Sitting Room">>The door to the Master Sitting Room is locked.<</linkreplace>>
<<linkreplace "Master Bedroom">>The door to the Master Bedroom is locked. <</linkreplace>>
<<linkreplace "Elevator Down">>The elevator is not working.<</linkreplace>>
[[Upstairs Balcony]]
<</timed>><</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan2"> <img src="Second FloorC.png" alt="Floor Plan" width=92%></div>
<div class="myheading2"> Second Floor - Elevator Up</div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>>
<<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>><<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>>
</div></div><<set $Moves to $Moves-1>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>>
The kitchen is large and spacious. You can almost picture the hustle and bustle of meals being prepared for multiple guests.
[[Rear Foyer]]
[[Service]]
[[Family/Breakfast Room]]
[[Pantry]]<</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan1"> <img src="First FloorC.jpg" alt="Floor Plan" width=92%></div>
<div class="myheading1"> First Floor - Kitchen</div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>>
<<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>><<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>>
</div></div><<set $Moves to $Moves-1>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>>
Servants used this area to serve meals to guests in the Dining Room.
<<timed 2s>>As you brush against a sideboard, a secret stairway opens up to your left.<</timed>><<timed 4s>>
[[Secret Stairs->Bedroom 2]]
[[Kitchen]]
[[Dining Room]]<</timed>><</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan1"> <img src="First FloorC.jpg" alt="Floor Plan" width=92%></div>
<div class="myheading1"> First Floor - Service</div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>>
<<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>><<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>>
</div></div><<set $Moves to $Moves-1>>
<div class="myborder"> <<if $Moves lte 0>> You have run out of moves.
You have failed.
[[Back to your humdrum life->Acknowledgements]]
[[Try Again->Splash Screen]]<<else>>
The pantry is empty except for dust and cobwebs.
There is a loose floorboard near your foot.
<<linkreplace "Move Floorboard">> You move the floorboard aside to reveal a cellar underneath the pantry.
You find multiple documents there which demonstrate that family members defrauded the nearby townspeople out of many thousands of dollars using false land valuations. <<set $Fraud to true>><</linkreplace>>
<<timed 8s>>
[[Kitchen]]
<</timed>><</if>></div>
<div class="mansion"> <img src="MansionS.jpg" alt="Creepy Mansion" width=60%> </div>
<div class="floorplan1"> <img src="First FloorC.jpg" alt="Floor Plan" width=92%></div>
<div class="myheading1"> First Floor - Pantry</div>
<div class="moves"> Moves $Moves
<<linkreplace "Current Clue">><<if $Clue ==1>>You haven't found any clues yet.<</if>><<if $Clue ==2>>Conserve your strength for what is to come.<</if>>
<<if $Clue ==3>>Fourth in line for a bed?<</if>><<if $Clue ==4>>Useful American money.<</if>><<if $Clue ==5>>Wuthering Heights<</if>><<if $Clue ==6>>Good to have an option.<</if>><<if $Clue ==7>>The treasure you seek is in the Master Bedroom but you will need reflection to access it.<</if>><</linkreplace>>
</div></div><div class="myborder3"><<masteraudio stop>><<audio end loop play>>
You get married within a month. The wedding is magnificent. You live the high life of the rich and famous.
<<timed 4s>>
Unfortunately you break up with your new spouse by the end of the year and you go back to your old life hearbroken and poor but much wiser for the experience.
[[Quit->Acknowledgements]]
[[Start Again->Splash Screen]] <</timed>></div>
<div class="myborder3"><<masteraudio stop>><<audio end loop play>>
The police immediately arrest several members of the family.
<<timed 4s>>
In time your fiancee forgives you and realises that you have done the right thing. You end up marrying the love of your life and you are very happy together even though you are poor.
[[Quit->Acknowledgements]]
[[Start Again->Splash Screen]] <</timed>></div>
<div class="myborder3"><<masteraudio stop>><<audio end loop play>>
You realise that your old humdrum life is not so bad and you are happy just being you and not being rich and famous (most of the time).
<<timed 4s>>
In time you find a new love and live a happy and fulfilled life.
[[Quit->Acknowledgements]]
[[Start Again->Splash Screen]] <</timed>></div>
<img src="France.jpg" width="20%" alt="French Countryside">
<a href=
"http://textadventures.co.uk/games/view/stor20406u6-qeajqrttkg/french-adventure"> French Adventure</a>
Welcome to your French travel adventure. 5 days in France romantique!
Visit historic sites and quaint villages. Stay in luxurious hotels or camp under the stars.
Trade at the market or visit the casino.
Make it to England without running out of money.
<img src="Marsden Manor.jpg" width="20%" alt="Mansion">
<a href=
"http://textadventures.co.uk/games/view/dmjkxukaq02z9nkr9zdpyg/murder-at-marsden-manor"> Murder at Marsden Manor </a>
You are Detective Inspector Foster. You need to investigate the murder of Lord Marsden at Marsden Manor.
Interview suspects, find evidence, solve the crime.
<<link "QUIT">><<script>>window.close()<</script>><</link>>